Written 11:36 am 7/4/2012 Modifed 08:49 am 12/15/2019
Use this tool to make spheres for Minecraft and the like. Idea originally stolen from Neil Fraser, but more recently inspired by friendly competition with my friend Jesse, whose Circle Generator seems a little two dimensional.
- ABOUT OUR MODELS 'BioHuman framework aims for intuitive yet accurate 3D manikin generation from a minimal set of parameters. All BioHuman models are based on statistical analyses of high-resolution laser scans and anthropometric measurement data of men, women, and children with a wide range of age, stature, and body weight.'
- Cube, Cuboid, Prism, Solids or 3D Shapes. Watch the video 'nets of solids' open and close the net to explore how the 2d shape transforms into a 3d shape. With your partner discuss the properties of the net and what properties change and which do not when the net is folded into a rectangular prism.
- For creating 3D shapes in CSS. Start using the app See examples. IPhone 4S 8 shapes, 148 faces. NES 21 shapes, 124 faces.
- Sweet Home 3D forum (discussion board) - based on Java and mvnForum technology.
Create a 3D geometric form directly online: deform and colour it, then order its 3D Printing with Sculpteo.
3d Shapes Maker
Update (12/15/2019)I have obviously not touched this in a while, but I think my beta version from like 5 years ago has everything and more of what the old one had, and can address performance and UI complaints, so I'm just going to make that the main version. Does adobe cs3 work with windows 10. You can always use the old version by clicking the link above.
Update (2/8/2015)Attempting to make this a little more bad-ass. See here
Update (3/14/2013)GUI makeover- I'm attempting to speed everything up by only rendering tables when you're ready for them. I also added isometric modeling (with culling this time) in canvas that should let you preview the shape.
Update (3/12/2013)You can now draw your own shape with Bezier curves! Adding SVG rendering methods for speed, although it's not as easy to read as tables. I'll try to make that work a bit better.
Update (9/30/2012)The script has been updated to generate cones and domes. If you have any suggestions, add them to the comments.
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3d Geometric Shape Generator Online
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SuperShaper is a tool based on the superformula (a mathematical formula, dicovered by Johan Gielis, to describe many shapes existing in nature) to create detailed 3D shapes. OpenCL 1.0 is used to implement the superformula while OpenGL 3.2 has been chosen for the 3D rendering.
Virtual midi driver windows. Main features:
- Very fast
- Create endless amounts of different 3D shapes
- Generate random shapes
- Store your favourite shapes for later
- Toroidal or Spherical volumetric transformation
- Take screen shots
- Export the mesh to 3ds file
- Shader based rendering with reflection and different per pixel lighting models
- Put your own image on the shape
- Animate the parameters
- Morph between shapes
I quickly tested the export feature. SuperShaper can export the 3D shape to 3ds Max mesh format (*.3ds). I loaded the exported mesh in a simple GeeXLab scene:
Sounds good!
On my testbed with an single graphics card (a GTX 5×0…), SuperShaper has worked fine. But on my dev station with an ASUS Radeon HD 6950 (primary card) + GeForce GT 240 (second card, OpenCL 1.0 is ok according to GPU Caps Viewer) I got the following error message:
Only NVIDIA OpenCL plateform is installed, and maybe this is the source of the error. A little bug that will be quickly fixed in the next iteration of SuperShaper I think!
More information and download: The SuperShaper. 64 bit winrar for windows 7.
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